Synvara

WebRTC Multiplayer

Zero-latency peer-to-peer gaming. No servers, no accounts. Generate a custom match code, connect directly to an opponent on your network, and engage instantly.

Ping: <5ms 100% Peer-to-Peer

Grid Wars (Tic-Tac-Toe)

Classic 3x3 combat stripped entirely of servers. Challenge anyone instantly via a secure WebRTC match code.

In Development

Neon Pong

Ultra-low latency 1v1 paddle tracking in a cyberpunk aesthetic. Powered by high-tick WebRTC Data Channels.

In Development

Battle Grid

Modern network Battleship. Strategize and send strict XY assault coordinates over P2P.

In Development

Reflex Protocol

Milliseconds matter. A pure reaction-time duel where WebRTC strictly validates who clicked the target first.

In Development

Quick Draw

Collaborative realtime canvas sync. Your brush strokes perfectly replicate on their screen.